Associate Game Producer
Sep 2017 -
Present
Main responsibilities:
- Understanding the key project features and their design
- Scheduling and tracking projects in development.
- Working closely with the Leads to ensure the highest level of inner team communication.
- Promoting cross-discipline communication to ensure everyone is well-informed and working towards common goals.
- Attending department meetings to document and then distribute notes accordingly.
- Keeping the team informed regarding game functionality.
- Detecting production and development abnormalities and reporting them through the proper lines of communication.
- Product testing to monitor progress and state of the project.
- Preparing production reports for clients.
Recognition and Gains:
- Successfully gain 500.000+ daily active user in 6-month time; generate $40.000+ in total as total revenue
- Build training session and conduct coaching for 30 new members by using the Agile Manifesto
Skill gained:
- Agile coaching & consulting
- Knowledge management and documentation with version control
- Talent acquisition & conducting 1-1 interview for performance improvement
- Project management & productive meeting.
ux designer - game designer
sep 2016 -
sep 2017
Main responsibilities:
- Fair understanding of the market and target audience of Mobile Video Games;
- Solid knowledge about Game Design including game mechanics, level design, and UI/UX;
- Build knowledge about Business models, monetization psychology and monetization strategy; Game Retention strategy
- Creative thinking skills and good storytelling ability to make new Gameplay and solve a diversity of game design issues every day, including but not limited to gameplay, level, interface…
- Fair experience of balancing complex game systems;
- Experience with game reward systems; and previous experience with an AAA title
Achievements:
- Create and operate a designing team that successfully develop a product that generate 6.800.000+ daily active user
- Create 2 core products that generate $1.000.000+ in total revenue
Skills gained:
- Basic drawing and sketching skills; good understanding of different Mobile Devices hardware and platforms, as well as the relevant software technologies and techniques;
- Great teamwork, easy to adapt to new environment and ability to work under pressure with tight deadline
- Great problem solving, communication and presentation skills
- Meticulousness & quality oriented; Flexibility of thinking and willing to accept positive feedback from others for improvement;
- Strong commitment to the final game result and to the company, willing to work hard to complete the task on time
- Experience with software development process Agile/Scrum