Job Description
Job Purpose
Integrated on Agile team, Lead developer will be a part of stand-ups, sprint planning and all that usual stuff, with the main goal is to find new and better ways to work for today and tomorrow for the whole division.
He is tasked with developing a game based on Unity. He develops using Unity C to create dynamic applications, work in close collaboration with the game designers and artists to make their vision of the game and environments a reality.
Lead Unity Developer is responsible for mobile-side application logic. He also creates the link with backend server-side of the web application through API calls. He works hand in hand in a dynamic, cross functional team with his frontend team, backend team and QA engineers implementing customizations & customer requirements that will provide tangible results for the corporation.
Gameloft for Brands has an exciting opportunity for a Lead Unity Developer to become a technical reference for Out-of-Media team, working on creating best-in-class mobile-based or web-based/responsive products supporting the company’s efforts.
Principal Accountabilities
General
Cooperate with people to deliver the best quality projects.
Create and maintain technical documentation linked with the solution developed.
Share and assist with colleagues on the conception, development and the platform functionality.
Perform mobile app legacy system development, update and support.
Suggest any improvements linked to security, performance and the raising of the existence environments.
Ability to constantly learn and stay in touch with evolving game standards and development technologies.
Provides production support.
Project technical support:
Overseeing and having good expertise of all productions from technical viewpoint; defining, advising technical process, standards, methods, organization… to constantly improve productivity, reduce overtime and optimize work.
Actively detect issues on programming side, take initiative and propose solutions to prevent and solve those issues.
Learn and sharing the know-how and best practices taking part in and coordinating work with their peers.
Documentation all technical skills and experience to enrich team’s knowledge.
Program, debug and optimize codes to implement the gameplay ideas into game prototype, and polish the prototype to be ready for publishing.
Take part in the development of games using Unity Engine.
Actively conducting research and development activities, as well as pushing such activities among teams, to be able to cope with technology progress and new production challenges.
Advising relevant Managers in technical aspects/solutions implemented in any projects.
Resource management:
Providing planning that accounts for assignment of their tasks, dependencies and time estimates.
Weekly updating the resource planning and status, and reporting to Department Manager.
Allocating resource for teams and projects, considering resource availability, capabilities, and production priorities.