RESPONSIBILITIES
Unity WebGL Conversion & Optimization
Build and optimize Unity mobile games for WebGL platforms (Samsung, Facebook, etc.);
Improve loading speed and memory efficiency for mobile browser environments (e.g., asset bundle management, texture compression).
Maintenance of Existing Live Games
Perform regular updates and bug fixes for live games (mix of legacy HTML5 and Unity WebGL titles);
Apply patches in response to platform policy changes.
SDK Integration and Web Environment Adaption
Integrate Ads SDK, IAP modules, and analytics tools required by each platform (Samsung, FB);
Implement and maintain communication bridges between Unity and JavaScript in browser environment.
BENEFITS
15 annual leave days;
Attractive compensation and benefits package;
Board games and team- building activities.
Opportunities to work with international and experienced talents;
Meal allowance;
Free parking;
Birthday gifts;
Complimentary coffee and tea at the office;
Regular company lunches/dinners;
REQUIREMENTS
Proficient in Unity Engine
Strong C scripting and confident use of Unity Editor (intermediate level or higher).
WebGL experience
Practical experience building and deploying Unity games on WebGL is essential.
Understanding of web technologies
Basic knowledge of HTML5, CSS, and JavaScript (required for Unity–web communication).
Optimization skills
Experience optimizing for low- spec mobile devices and web environments (game size reduction, performance tuning).
Troubleshooting ability
Capability to analyze legacy code and resolve issues effectively.
Other requirements
Experience with JavaScript- based game engines such as Phaser.js or Cocos Creator (beneficial for maintaining older HTML5 titles).
Experience launching games on instant game platforms (Facebook Instant Games, Samsung Instant Play, etc.).
Strong sense of responsibility and attention to detail to manage updates across a large volume of live games.
Portfolio is required (An actual link to a Unity Game running in a Web Browser).
TECH STACK
Game Engine: Unity (primary), HTML5/Canvas (maintenance).
Languages: C, JavaScript/TypeScript.
Platforms: WebGL, Mobile Web.
Working Hour: 09:00- 18:00/ Monday to Friday.
TO APPLY PLEASE SEND YOUR CV IN ENGLISH.